Leisure is the business of the 21st century (and excuse the contradiction)

August, 06; 2025. By
Today we're going to focus on an aspect that consists of confirming that leisure—yes, those activities we engage in during our time away from work, ranging from movies to sports—is the business (and excuse the contradiction) of the 21st century.

As we've said, we see that, today in Spain, for example, 20% of energy is renewable. This means that 20% of jobs that were previously performed to obtain energy now have to be relocated to jobs directly related to leisure, since the time that humans used to spend obtaining energy resources must be used elsewhere.

The same thing happens with obtaining raw materials for food or manufacturing goods; With the primary sector (raw material and energy extraction, as we have discussed) almost completely automated, all these workers must be relocated, either to the service sector and a large portion to leisure time, or to be left unemployed and get paid for it (not desirable, but we cannot go against the times either).

Therefore, we see how the secondary sector (raw material processing) is also becoming highly automated, and all these surplus workers from these two traditional sectors are being incorporated into the tertiary or service sector, and within them, into leisure time, as we have already mentioned here in this article.

Leisure time encompasses all activities performed during rest or non-work time and while we are not asleep; this time is increasing, so it must be filled with something. It encompasses all kinds of activities, which we'll list here without intending to be categorical: music, film, video games, television (these four domains are typically known in the US as "entertainment," which is one of the main branches of leisure). But then we also have: travel, gastronomy, sports, theater, art and culture, reading... etc., etc., etc. In short, any activity that fills our leisure time.

Some people complain that traditional industry (which is primarily identified with the secondary sector), such as factory work and the like, is being lost, but it's a sign of the times, because, as we say, it's heavily automated. On the other hand, music, television, etc., in addition to tourism, are perfectly valid industries. The thing is, many of us are annoyed that a bratty YouTuber or Instagrammer is the one "making the money" and to whom we have to pay homage. If we want to have income, hehe.

Anyway, that's how things are. As everything flows, humanity is effectively at a point where, in the absence of a major disaster such as the dropping of an atomic bomb, an alien invasion, a highly destructive plague, or machines enslaving us—in the absence of a cataclysm, we say—human beings spend less and less time obtaining resources and more time on leisure. So the aforementioned "leisure" as a whole appears to be humanity's main present and future industry.